if memoryUsage > config.memoryThreshold then -- Mitigate memory usage self:mitigateMemoryUsage() end end
-- Performance monitoring and mitigation service local PerformanceService = {} fe server lagger script op roblox scripts link
function PerformanceService:removeEntities() -- Implement entity removal -- Find and remove unnecessary entities end if memoryUsage > config
-- Check server load and memory usage local serverLoad = game:GetService("Server").ServerLoad local memoryUsage = game:GetService("Memory").UsedMemory if memoryUsage >
-- Rate Limiting eventRateLimit = 10, -- Per second
function PerformanceService:monitorPerformance() -- Example: Get current FPS local fps = game:GetService("RunService").RenderStepped:Wait() and 1 / game:GetService("RunService").RenderStepped:Wait()